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This mod uses Ĭopyright (c) 2014-2019 Microsoft CorporationĬopyright (c), Firelight Technologies Pty, Ltd.
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This mod uses the ReactPhysics3D physics libraryĬopyright (c) 2009 Christoph Husse & Copyright (c) 2015 Justin Stenning HD textures generated by Cyril Paulus with ESRGAN:
Half life 2 vr mod full#
Full info and further credits in models/femalesci_readme.txt HD female scientist model based on model by 23-down. HEV hand model based on high poly hand model by Willdabeast and HEV arms textures by JohnChronic: Permission for use in this mod generously granted. Smallest cup audio track by Michael Hillard. They are based on the original scientist audio files for Half-Life by Valve. (Full licenses where applicable in folder vr/licenses)įemale scientist audio files recorded by Katie Otten. If you are a coder and want to help, please get in touch! Please read this file carefully, especially the third party section, if you plan on using any of the files for anything. The best thing is to upload a video of the issue you want to report. Bug reports are welcome, but "it's not working" is not a bug report and will be ignored. If you don't know what you are doing, don't do it. This mod is released as is without any guarantee that it works and without any warranties whatsoever. Third party licenses apply where applicable.įor a list of third parties see bottom of file. Substantial help provided by Formic.Sapien, Rorin, DoomMarine23, and Junt. VR enabled weapon models by Formic.Sapien and Rorin. This is a mod for Half-Life adding support for playing the game in Virtual Reality.
Half life 2 vr mod software#
SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANYĬLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,ĮXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF Half-Life: VR team consists of Max Vollmer, Formic.Sapien, Rorin, DoomMarine23, and Junt.īased on the Half-Life SDK by Valve Corporation. “With a bigger team, we hope we can integrate new puzzles, more unique VR-friendly mechanics and vastly improved assets,” the description for the addon explains.Copyright (c) 2017-2021 Max Vollmer (if not otherwise stated) The first playable demo of the addon for Half-Life: Alyx was put together by four people in less than a month and features more than 200 models that are ported or new, according to the creators, and they’re offering the ApertureVR Source Pack with “prefabs, models, scripts, maps and more that allows creators to design more custom test chambers in VR.” Last year we looked at another mod that let you walk through a Portal 2 map and pick up some items, but this latest one actually offers a bit of gameplay and its creators hope it can serve as the basis of much more. There’s no portal gun here, there’s only four test chambers and we were only able to successfully complete the first two - there seemed to be a progression bug with the third one at the time of this writing. The mod is called ApertureVR – Thinking Without Portals and it does a fantastic job recreating the look, feel and sound of Valve’s classic Portal 2 adapted with Half-Life: Alyx’s gravity gloves to pull cubes over to you. A new addon for Half-Life: Alyx offers a couple test chambers inspired by Portal 2 that you can solve in VR without a portal gun.